Of having to go through console certification, and as they planned to beĬonstantly monitoring and tweaking the game, acting as a dungeon master, the personal computer approach would allow them to do this without restrictions normally set by console manfuctures. Theyįurther opted for personal computer exclusivity to avoid the difficulty While still running on most personal computers at that time. Of the new feature sets and scripting language offered by Unreal 4 for Fortnite, The game's development was originally started in the Unreal 3 engine,īut as they progressed, they had seen the opportunity to work in several During the July 2012 San Diego Comic Con, Epic announced that Fortnite would be an exclusive personal computer title, and the first one to be developed by Epic using their new Unreal 4 game engine, with a planned release in 2013. Potential publishing partners as to decide on the game's release Goal of this reveal was to seek public interest in the title and Lengthy development period was due to "very good reasons." Īs the game was at its very preliminary stages at the VGA reveal, the
That's a little different from the usual." Įpic Games Vice President of Publishing Mike Fischer said in 2015 thatĮpic recognized that they "announced this game too soon", and that its But it's fun to kind of stretch our wings and do something With that, right? But creatively for the team, Gears has been amazingįor us. Series: "There's no dudebros in it.Not that there's anything wrong Things up a little bit and do something different and fun" with Fortnite, describing it as "a world where you explore, you scavenge, you build and ultimately you survive." In an interview with Engadget, he also echoed these statements, claiming that the game would be different from the Gears of War Īs Bleszinski explained during the Spike event, Epic wanted to "switch The title, which started out as an internal game jam project, represents a departure from the company's previous work. ĭonald Mustard, creative lead at Epic, said in 2017 that thisĪnnouncement was "three weeks after we came up with the idea, before weĮven made the game".
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The game was released as a paid-for early access title for Microsoft Windows, macOS, PlayStation 4 and Xbox One on July 25, 2017, with a full free-to-play release expected in 2018.įortnite was first revealed at the 2011 Spike Video Game Awards (VGA), with Epic's former design director Cliff Bleszinski introducing a trailer for the game. Fortnite is a co-op sandbox survival game developed by Epic Games and People Can Fly and published by Epic Games.